Apple to Stream MLB Games in Immersive Vision Pro Format
This issue covers Apple's MLB streaming in immersive VR, major acquisitions, new AR glasses, location-based XR growth, and key developer updates.
Training, simulation, healthcare, defence and industrial use.
This issue covers Apple's MLB streaming in immersive VR, major acquisitions, new AR glasses, location-based XR growth, and key developer updates.
This issue covers Samsung's Gemini-powered smart glasses, Apple Vision Pro in surgery, immersive music, Xbox Game Pass in Horizon+, and more VR industry news.
This issue covers Google and Samsung’s smart glasses launch, Android XR developer tools, new VR hardware, VR therapy, and enterprise XR deployments.
This issue covers Valve's upcoming VR headset, 3D-printed headsets, Amazon's AR glasses, new VR games, enterprise training, and hardware innovations.
This issue covers Apple Vision Air rumors, Valve's 'Steam Frame' trademark, hands-on with Deadpool VR, new enterprise training, and shifting headset sales.
This issue explores Meta's next-gen VR headset technology, SIGGRAPH 2025 XR highlights, new VR hardware, enterprise adoption, and the latest in immersive games.
This issue explores how AI is reshaping XR development, new VR game launches, mixed reality venues, enterprise XR training, and hardware innovations.
This issue covers HTC Vive Focus Vision’s Singapore launch, Valve’s new VR controllers, major PSVR 2 updates, and VR in healthcare and training.
This issue reviews the Meta Quest 3S, covers new cloud rendering, enterprise XR events, VR in healthcare, top free Quest 3S games, and more.